🏦 Build your empire, outsmart your rivals!
Acquire is a strategic board game designed for 2-6 players aged 12 and up, featuring two distinct play modes and an updated 9x12 board. Engage in a dynamic experience of manipulation and stock trading, perfect for family game nights or competitive gatherings.
Unit Count | 1.0 Count |
Number of Items | 1 |
Item Dimensions L x W | 9"L x 6"W |
CPSIA Cautionary Statement | Choking Hazard - Small Parts, No Warning Applicable |
Color | Multi |
Theme | Strategy |
Are Batteries Required | No |
Material Type | Cardboard |
D**E
Acquire is a classic game to be included in all Gamers' collections
Hard to believe Acquire could be made better, but this version is better that the 1964 version. Why? Because the rules for tertiary bonuses helps even the game out and makes it a little less luck based. Also, the game looks very nice compared to the 1964 version. Only complaint about the game is that the paper money is made out of paper that sticks together and is hard to separate which would make me knock the rating down by 1/10th of a star.It's hard to find a more simple game that is so deep in strategy than Acquire.
A**A
Love it. Bought one for everyone.
Perfect box. Fabulous game.
J**Y
Enjoyable game!
This is a great game that requires a little luck and even more strategy. the game is updated but glad to finally have this after it being out of stock for so long.
U**E
Great Game
We love this game. Fun, engaging, good teaching tool for younger children as they watch and then play. Great fun for adults.
H**I
Great new Design for an old favorite
We had the old game form like 1970 all paper. We play th is game on game night regular and when i introduced this new version everyone was so excited. the only wish is that the paper money was bigger
S**Y
The perfect strategy and luck game!
We love this game because it involves both strategy and luck. The directions were easy to follow and the quality of the game is great. We love that it's a totally different game every time you play, so beginners and experienced players all have an equal chance.
M**N
A great game…still
I clearly remember being on vacation at a beach house with my ex-fiancé in the late 90’s when her Mom’s boyfriend brought this out one night to play. Up until then I had only played mass market games, but lots of them and as much as I could. This was different enough make me a go “wow” when we finished playing. I absolutely loved it. And it opened up parts of synapses I didn’t know existed. Ten or so years later I bought Agricola and slowly began my journey into the modern Tabletop hobby. Cut to today and I have hundreds of board games. During these years I thought back to Aquire and wondered why I didn’t have it in my collection. Now I finally do, and after playing again last week I’m happy to report it’s still a terrific game even after playing so many newer hobby board games. It has held up as a great abstract tactical game after all these years. I would happily play it any time it’s offered. This version is nice but I would have changed the paper money to cardstock and maybe some outside-the-box ideas to make it look and feel more modern. It comes with these super tiny orange plastic flags that I don’t understand the point of. I’m guessing to denote a hotel chain is unable to be merged anymore? I didn’t use them and we didn’t need them. A bigger board and some stands (or player screens) for the tiles would have been nicer. But my gripes are only with the components. As for Gameplay, it’s a classic that’s easy to learn but challenging and fun to play. There is some luck of the draw situations but, as with most games, it’s a bit of luck that builds excitement and keeps you wanting to come back to it. I recommend to every gamer to give this one a try if you’ve never played. There’s not going to be a “wow” moment after playing most modern games but i doubt it will disappoint you as far as a good time goes. For a game that’s going on 60 years old, designer Syd Sackson created something that still holds up to modern ideas of what games are capable of and that’s an amazing achievement.
B**Y
The Downside of the Two-Player Game, and How to Beat It
Acquire is usually played with 3 or more players. As such, it is a strategy game involving very little luck. In fact it is only the drawing of tiles that injects luck into the game.Acquire can also be played with only 2 players. The rules for the two-player game are very clear, and they, unfortunately, inject a tremendous dose of luck into the game. Plans you’ve made, and money you’ve spent setting up these plans, can be lost by the required pick of a random tile. That’s a huge element of luck that does not exist in the three-plus-player game. It can be very disappointing, leaving a player asking “why bother?” if it is all going to come down to the draw of a random tile.The solution to this problem is very simple: completely ignore the two-player rules. This will change things. For example, in the Classic Mode, ownership of just one share in an active hotel chain will guarantee you the secondary stockholder bonus in the event of a merger. But having only one share is weak when it comes to selling off, and totally useless when it comes to trading shares with the acquiring chain.The main thing is that you have eliminated that ridiculous random-tile draw and all the luck that goes with it.Acquire is a great game.
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